The problem: Within the StubHub mobile applications, their is functionality for a user to sell their tickets. The process of selling tickets on StubHub’s iOS and Android OS platforms was extremely problematic. It’s issues included, inefficient pricing tools, poor visual experience, lack of PDF upload capability and a convoluted user experience.
The old inefficient design cost the company millions. These costs were associated to poor conversion from a mobile app, increased customer service calls, incorrect pricing information, poor reviews in app stores, and a common distrust in our seller base. Nearly all our sellers sold through the website. Additionally, if you had a PDF ticket, you could only upload through the desktop website. This frustrated users and this designer!
My task was to create a functional process for our new sales flow that priced our tickets correctly. My other responsibility was to create wireframes and testable prototypes for sellers to go through. These prototypes, wireframes, and designs were tested and used by a visual designer visual side of the process. Additionally, I was tasked with building our Price Guidance tool which assisted sellers in pricing their tickets confidently.
Below are some of the legacy (old) designs that sellers saw when they used the StubHub application: